CCRL 40/40
Downloads and Statistics
November 8, 2019
Testing summary:
Total: 1'097'085 games
played by 2'561 programs
149942 CPU days (X2 4600+)

White wins: 380'560 (34.7%)
Black wins: 282'789 (25.8%)
Draws: 433'736 (39.5%)
White score: 54.5%

Custom engine selection

Comparing 3 engines!
3 selected engines played 0 games with each other

CCRL 40/40 Rating List — Custom engine selection (Quote)

Ponder off, General book (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 40 minutes on Athlon 64 X2 4600+ (2.4 GHz), about 15 minutes on a modern CPU.
Computed on November 8, 2019 with Bayeselo based on 1'097'085 games

Color legend: Commercial, Free, Open source, Private.
Bold font - tested with 200 games or more. Normal font - less than 200 games.

RankNameRatingScoreAverage
Opponent
DrawsGamesLOS
Elo+
1BikJump 2.01 64-bit2119+20−2049.1%+6.724.6%907 
99.5%
 BikJump 2.01 32-bit2084+18−1849.2%+5.627.4%1170
88.9%
 BikJump 1.8 32-bit2060+34−3448.5%+9.620.7%328
 

Results matrix

Custom engine selection
#NameElo123
1BikJump 2.01 64-bit2119   
2BikJump 2.01 32-bit2084   
3BikJump 1.8 32-bit2060   
Performance color legend:
(Only pairs with at least 30 games)
-120 -100 -80 -60 -40 -20 0 20 40 60 80 100 120

LOS matrix

Custom engine selection
#NameElo123
1BikJump 2.01 64-bit2119 99.599.8
2BikJump 2.01 32-bit20840.5 88.9
3BikJump 1.8 32-bit20600.211.1 
LOS color legend:
0 10 20 30 40 50 60 70 80 90 100

Number of connecting games matrix

Custom engine selection
#NameElo123
1BikJump 2.01 64-bit2119 8216
2BikJump 2.01 32-bit208482 367
3BikJump 1.8 32-bit206016367 
Number of connecting games color legend:
0 200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000

Percentage of connecting games matrix

Custom engine selection
#NameElo123
1BikJump 2.01 64-bit2119 3.91.3
2BikJump 2.01 32-bit20843.9 24.5
3BikJump 1.8 32-bit20601.324.5 
Percentage of connecting games color legend:
0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100

Score with 36 common opponents

Custom engine selection
NameEloBikJump
2.01
64-bit
BikJump
2.01
32-bit
BikJump
1.8
32-bit
Uralochka 1.1b221817%
1/6
50%
2/4
0%
0/2
Atlas 2.202208 33%
2/6
0%
0/2
ChessAlex 2.0r422040%
0/2
 25%
0.5/2
AliChess 4.082195 50%
1/2
0%
0/2
OBender 3.2.4.22192 25%
2/8
25%
0.5/2
NagaSkaki 5.122186 20%
2/10
12%
0.5/4
Hamsters 0.0.62178 25%
0.5/2
25%
1/4
Lime 662178 25%
1/4
58%
3.5/6
iCE 0.12162 0%
0/2
25%
2.5/10
Bearded 06_292157 50%
1/2
38%
1.5/4
Chesley r323 32-bit2156 75%
1.5/2
30%
3/10
Mediocre 0.3342150 62%
2.5/4
50%
1/2
Waxman 2008213942%
2.5/6
37%
12.5/34
 
Parrot 07.07.22213529%
3.5/12
54%
7.5/14
50%
1/2
TJchess 0.1212134 36%
5/14
30%
11.5/38
Clarabit 1.00 32-bit2115 42%
8.5/20
15%
1.5/10
ChessKISS 1.3a 32-bit2112 0%
0/2
35%
3.5/10
Adam 3.12109 46%
6.5/14
100%
2/2
Clarabit 1.00 64-bit210550%
5/10
12%
0.5/4
 
Atak 6.22079 44%
4/9
50%
2/4
NameEloBikJump
2.01
64-bit
BikJump
2.01
32-bit
BikJump
1.8
32-bit
Buzz 0.072079 60%
3/5
50%
2/4
RamJet 0.12207667%
4/6
50%
5/10
 
FireFly 2.5.42073 38%
1.5/4
45%
4.5/10
BigLion 2.23x2067 50%
11/22
38%
1.5/4
Gibbon 2.01b2048 40%
2/5
0%
0/2
Monarch 1.72044 58%
14/24
75%
3/4
Mustang 4.972044 62%
5/8
67%
4/6
Matheus 2.32041 42%
10/24
50%
1/2
BibiChess 0.52000 65%
6.5/10
75%
4.5/6
Marvin 1.3.01975 65%
13/20
50%
1/2
Rival 1.181975 69%
12.5/18
75%
6/8
Feuerstein 0.4.4.21954 25%
1/4
75%
1.5/2
ECE 0.31914 68%
11.5/17
88%
7/8
Clueless 1.41912 50%
4/8
100%
6/6
Warrior 1.0.31906 80%
4/5
83%
5/6
Surprise 4.3b131893 73%
8/11
50%
4/8
Score color legend:
(Only pairs with at least 30 games)
0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%

Alter engine selection



Alter output selection

Rating list
Testing profile
  (Step: , Numbers: )

Results table
Performance table
Score table
LOS table
Proportion of draws
Number of games
Number of connecting games
Percentage of connecting games
Score with common opponents
Score with all opponents
Performance with common opponents
Performance with all opponents
LOS with common opponents
LOS with all opponents

Maximum size of cross-tables (from 2 to 100):
Limit crosstables to engines in Elo range: to
Match length (Minimum number of games to highlight with color):

Cross-tables show only best version of each engine
Sort cross-tables by:   Rating   Name
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Reference rating list:
Recalibrate:
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  Recalibrate reference list to current one using selected engines only
  Recalibrate reference list to current one using all common engines
  Recalibrate current list to reference using selected engines only
  Recalibrate current list to reference using all common engines


Created in 2005-2013 by CCRL team
Last games added on November 8, 2019